﻿using UnityEngine;
using System.Collections;

/// <summary>
/// Simulator for home screen
/// </summary>
public class MenuHome : MonoBehaviour {


    DataSaving dataBuilder;
    UIManager uiObj;


	// Use this for initialization
	void Start () {
	    
        // Load saved data first
        LoadSavedData();

	}
	
	// Update is called once per frame
	void Update () {
	    
	}

    #region Init

    /// <summary>
    /// Load all saved data when start game
    /// </summary>
    /// <returns>True if load success</returns>
    bool LoadSavedData()
    {
        bool isLoaded = true;
        // Do load data

        return isLoaded;

    }

    #endregion

    



}
